Not only will the game be playable, but I will be attending and manning the station. It’s my first time at gamescom in any capacity, so there’s both excitement about seeing what it is like and, most importantly, about seeing people playing Horticular, live, at the world’s largest trade fair for games.
The trip has been organized by my publisher, Slug Disco, which also will be exhibiting their other games. Meeting people face to face is rare as a solo dev, so that makes another boon to the trip for me!
If you plan to attend, please pop by and say hello! I will be exhibiting during all the public days, and you can find us in the Indie Area (Hall 10.2).